Update v1.03.19279:
Disabled granting money for switching variants in challenge "items"
Fixed bug in Challenge window causing switching leaderboards when player clicks on specific tag
Fixed card hanging midway to its slot when tab is changed in Cards frame
Fixed recalculating rune requirements in Card Upgrade frame after fusing runes
Fixed missing boss name
Fixed leaving a game during the card blocking sequence not ending the sequence
Corrected Arrow Rain's sound effects
Fixed bug in Mana Shield that could possibly cause a crash when trying to leave dungeon
Removed option to abandon a quest after killing a quest boss
Game now allows disenchanting cards with required level greater than player's level
Improved mouse cursor responsiveness on OSX
Updated translations
Added new supporters to credits

Update v1.03.18865:
Fixed Mana Potion giving wrong amount of mana
Fixed a visual glitch during disenchanting a card
Fixed changing magical variant of a card to a common one resulting in losing charges
Fixed one of the bosses not moving to another state properly
Fixed the size of a dialog about corrupted save
Added a safeguard to the challenge window that disables possibility to start challenge that just finished
Killing enemies with no hearts now give 20 points while in a challenge
Added VFX to Mini-challenge button to show that there is a new challenge awaiting
Added a light to the cursor in Darkest Dungeon type of challenges. It's always better to have an encouraging little light on your side
Healing in town no longer gives score in challenges. No cheating, sorry
Updated Discord Rich Presence to the new API
Fixed portal animation in dungeon in Mac versions
Optimized memory allocation for cards which should improve performance during very long play sessions
Updated translations
Added new supporters to credits