Update v1.1:
Fixed an issue with teleporting the player from one particular waypoint in final encounter in Chapter 4
Fixed an issue with random teleporting after using interact in Chapter 8
Fixed an issue in which opening and closing pause menu at the same time as dialogue has been triggered could make inputs not to work properly (could happen especially when skipping cutscenes followed by a dialogue)
Fixed an issue with some actions of your supporting characters occasionally blocking your other inputs after use
Fixed an issue with game getting stuck after finishing the boss fight in Chapter 3
Fixed an issue with some triggers in Chapter 8 not triggering properly
Fixed an issue with thrown dynamite not exploding while a decoy was placed somewhere in the encounter
Fixed an issue with Jack’s hand sometimes flipping upside down after ledge grab in combat encounters
Fixed multiple issues with smoke bomb skill
Fixed an issue with reward for final boss not being properly saved
From now on shootable locked platforms in Chapter 5 should now be slightly easier to hit
From now on, whether you have a health potion or not will be displayed in the HUD next to your health bar
From now on, during combat, you will see the number of dynamites and health potions you have displayed in the radial menu
From now on, Settings can be found in the Main menu, where you can adjust the volume, screen resolution and also review the control scheme
Made a small tweak to how the respawn points work 
Made a small tweak to the enemy AI, so from now on, they shouldn’t try to shoot you through impenetrable platforms
Some corrections in dialogue texts
Multiple small fixes in multiple levels