Update v1.07:
Balance
* Flyers can no longer capture or hold artefacts.
* Bomb trait: bombs from aircrafts and skimmers now have set 50% accuracy and cannot target air units.
* Melta bombs and tankbusta bombs now use melee instead of ranged accuracy (abstracts that they are deployed in close combat). This fixes tankbusta bombs being ineffective.
* Fixed heavy bomb clusters of the Marauder Bomber having only 1 instead of the correct 8 attacks.
* Increased Burna Bommer burna bomb count from 1 to 2.
* Decreased Burna Bommer burna bomb cooldown from 5 to 3.
* Increased Burna Bommer skorcha missile count from 1 to 2.
* Increased Thunderbolt skystrike missile count from 1 to 2.
* Increased Mek Gunz traktor kannon range from 2 to 3.
* Reduced Fortress of Redemption influence upkeep from -3 to -2.

General
* When finishing production and research, any progress left over is no longer lost but preserved until the end of the turn.
* Reveal map when player has no sighted tiles instead of when he is defeated. This allows fairer team play.
* Don't allow sending chat messages to teams you are not part of.
* Stretch basic and advanced parameters buttons to full size when chat is not there.
* Don't clear chat when going from lobby to world.
* Improved resolution handling.
* Updated French translation.

Bug Fixes
* Fixed an issue with fog of war and water not covering the entire screen when the viewport size was exceeding the framebuffer size.
* Fixed an issue with turns being stuck in multiplayer when a player connects or leaves the game.
* Reducing world size no longer removes players if they are human.
* Fixed player joined message appearing multiple times on the server.
* Added missing vectored afterburners effect.
* Added missing effect for signum and ammo runt.